After my exams in December, I relaxed by writing a sort of space game using C++/SDL/OpenGL:
I ripped the sprites from Space Invaders and Galaga/Galaxian, please forgive me. If whoever wants to play/hack, the source code can be found here:
http://github.com/vegard/spaceinv
The video is a bit poor, mostly because the frame rate is supposed to be 60 FPS, but the Ogg/Theora capture was 25 FPS while the actual gameplay was probably closer to ~10 while doing the capture. Need to fix that. It looks better when playing.