After my exams in December, I relaxed by writing a sort of space game using C++/SDL/OpenGL:
I ripped the sprites from Space Invaders and Galaga/Galaxian, please forgive me. If whoever wants to play/hack, the source code can be found here:
http://github.com/vegard/spaceinv
The video is a bit poor, mostly because the frame rate is supposed to be 60 FPS, but the Ogg/Theora capture was 25 FPS while the actual gameplay was probably closer to ~10 while doing the capture. Need to fix that. It looks better when playing.
Maybe you could put up the Theora original, so that people like me who don't have flash can see it?
ReplyDeleteSure I can, here it is:
ReplyDeletehttp://folk.uio.no/vegardno/spaceinv2.ogv